As time is short and most of you will at this moment be concentrating on getting all of your forms modelled in. However, as Mies Van Der Rohe once said "God is in the details."
In particular, please be mindful that there is a difference between a 3 dimensional model resembling a series of shapes, surfaces and geometries, and compared to a scheme where these said elements are expressed architecturally. For example; the difference between a lofted plane of transparent material and a glazed architectural skin (with structure, mullions, etc). The difference between a hollowed out 3 dimensional form and a architectural enclosure with internal and external environments. Let the following illustrate this point across:
1) Shapes vs:
Architectural interior/exteriors and architectonic elements:
2) Transparent Sketchup surfaces; vs:
Architectural Skin:
3) "God is in the details":
In particular, please be mindful that there is a difference between a 3 dimensional model resembling a series of shapes, surfaces and geometries, and compared to a scheme where these said elements are expressed architecturally. For example; the difference between a lofted plane of transparent material and a glazed architectural skin (with structure, mullions, etc). The difference between a hollowed out 3 dimensional form and a architectural enclosure with internal and external environments. Let the following illustrate this point across:
1) Shapes vs:
Architectural interior/exteriors and architectonic elements:
2) Transparent Sketchup surfaces; vs:
Architectural Skin:
3) "God is in the details":
Use your textures
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